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This Was Never About Anything Other Than Hate
๐ Abstract
The article discusses the ongoing backlash against the inclusion of a Black lead character in the upcoming Assassin's Creed Shadows video game, and how this is part of a broader pattern of reactionary movements in the gaming community that are fueled by hate and used for political gain.
๐ Q&A
[01] The Assassin's Creed Shadows Backlash
1. What were the responses on social media to the Black lead character in Assassin's Creed Shadows?
- The responses included racist images, slurs, and calls for "historical accuracy" in a video game series that has always incorporated science fiction elements.
- An unpublished community note referred to the character using a racial slur.
2. What are the claims of the group behind the backlash?
- They claim the backlash is about "respecting Japanese culture" or refusing to accept "woke ideologies" being "forced into their games" by consulting groups.
- However, the article argues this is just a cover for the real motivation, which is hate.
3. How does the article connect this backlash to broader political movements?
- The article draws a parallel between the GamerGate movement in 2014 and the current reactionary right-wing movement in gaming, which it says is being fueled by those looking to radicalize and take advantage of impressionable young men.
- It suggests this type of manufactured outrage is used to keep people "scared, angry, concerned, and ready to do whatever it takes" for political gain.
[02] The History and Evolution of Gaming Culture
1. How did gaming culture become dominated by white men?
- In the early days of gaming, it was largely accessible only to those with wealth and free time, which excluded many marginalized groups.
- Marketing and game designs increasingly catered to boys, leading to a widespread perception that gaming was exclusively a "boy hobby".
2. How has gaming culture changed over time?
- More women, LGBTQ+ individuals, and minorities have entered the video game industry as developers, community managers, journalists, etc.
- The rise of indie games has led to more diverse perspectives and genre-bending titles.
- Movements like MeToo and Black Lives Matter have helped hold bad actors accountable for perpetuating harmful ideologies and behaviors.
3. How do the reactionaries respond to these changes?
- The article suggests the reactionaries see these changes as a threat and try to stoke outrage and fear to maintain their dominance in gaming culture.
- They seize on any perceived issue or change, no matter how minor, and use it to fuel a cycle of manufactured rage and political gain.
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